Saturday, 28 April 2012
Digital Play - 3rd May - Munich
Thursday, 26 April 2012
Persistent Modelling Seminar
- the duration of active influence that representation can hold in relation to the represented
- the means, methods and media through which representations are constructed and used
- what it is that is being represented
Wednesday, 16 March 2011
Smart Geometry
Smart geometry is a key event in the field of architecture. 'To the new generations of designers, engineers and architects, mathematics and algorithms are becoming as natural as pen and pencil. Smartgeometry promotes the emergence of this new paradigm in which digital designers and craftsmen, are able to intelligently exploit the combination of digital and physical media taking projects from design right through to production.'
This year the event is hosted by CITA in Copenhagen from 28th of March until 2dn of April. The event is organized around a series of workshops and conferences time, including the following speakers:
Ben van Berkel UN Studio
Usman Haque Haque Design + Research Studio
Billie Faircloth KieranTimberlake Director of Research
Craig Schwitter + Gijs Libourel Buro Happold + Adaptive Building Initiative
Lisa Amini IBM Smarter City Lab, Dublin
Find out more about the exciting programme on smart geometry.
Monday, 4 October 2010
My Crowdsoucing / Crowdvoting Experiment!
I am participating in a little project inspired and driven by my research project. As well as exploring co-design concepts for fashion and textile design, I am really inspired by social networking and new technology. Therefore I have set myself a 'crowdsourcing / crowdvoting' challenge and would love you to participate!
Crowdsoucing is an act of outsourcing tasks to the crowd through an open call for participation. The designs produced are openly revealed to the pubic who can cast votes and submit comments.
"Talenthouse is a platform providing opportunities to the world’s creative community – a place to participate in unique projects with artists and brands, collaborate, gain recognition and compensation."
I have submitted a fashion design concept for their creative invite to design a stage outfit for Florence from Florence and the Machine.
The Process
Stage 1: Create a design concept and submit
Stage 2: Gather support
Stage 3: Collect votes
Stage 4: Voting closes
Stage 5: the votes are counted
Stage 6: the top ten awarded a runner's up prize
Stage 7: the final five are sent to the artist who chooses the winner!
How it Works: all participants need to gather a bit of a following... they can use twitter, facebook, google news and email to promote their design and invite people to support them within this process. So, I have uploaded my design and am now working on stage two - gathering support!
If you would like to participate and support me during this experiment visit my Talenthouse and click the 'support jen' button. Stage three: voting, begins tomorrow and all supporters will be invited to vote via email or facebook!
I am going to blog about my progress and the experience itself throughout the duration of the week.
Will it be easy to collect votes or will I fail miserably... how will be design be received... do people love/hate it? It is officially out my my control and in your hands...
Friday, 26 March 2010
The Future of Publishing - Created by DK (UK)
Wednesday, 24 March 2010
Tuesday, 23 February 2010
Fashion Comes to Life

Digital media is playing a significant role within London Fashion Week. The majority of the catwalk shows have been streamed live on via the internet with twitter integrated into their web platform. This supports a fashion dialogue and opens the arena up - to everyone!

Thursday, 18 February 2010
Monday, 24 August 2009
ISEA 09

Bye, bye and tweet to you later!
Wednesday, 22 July 2009
LCF Schway Graduate Collection

As part of my PhD research project I am exploring how digital media can be used to engage with fashion to promote sustainability. I have been trying and testing current technology and exploring alternatives.
Schway is an interactive fashion website that allows you to mix and match clothing. The application is designed to allow users to create new looks, share with friends via facebook and email and purchase through facilitated links to subscribed retailers online shops.
I was really excited to hear about further developments... a collaboration with London College of Fashion! This partnership has allowed students to present their final collections to the digital world in an interactive format.
Dr Julia Wolny, Course Leader at LCF and online fashion marketing expert stated that Schway provided the students with an excellent online platform to showcase their talent. With the online fashion sales growth far exceeding that of the traditional stores, we are looking to provide a digital experience that lets consumers co-create their look from the beautiful pieces our students have created.
This online showcase will be live until 30Th September but the collaborative relationship between Schway and LCF is growing. The next project will involve the whole Part Time portfolio of courses, including Fashion Business and Fashion Media, showcasing a sustainable collection developed as part of a DEFRA initiative.
As digital media evolves our fashion experiences are changing and I think this is a really exciting way of exhibiting work in a non traditional format. I cant wait to see how the new project transforms.
Tuesday, 12 May 2009
The "Google Generation" of Today

The Guardian posted an interesting article on their website today about the use of virtual technologies within Universities.
The article stated that 75% of students are subscribed to a least one social network and spend at least four hours a day online. As technology is evolving rapidly and students are becoming more web savvy - will universities struggle to keep up?
With an increase in blogging, social networking and the phenomenon of new micro blogging site twitter, people are becoming better connected. This peer to peer exchange encourages a dialogue between people, allowing them to form communities to share knowledge, skills and expertise.
"Students aren't just passive consumers of content. They need to be able to evaluate it and should be creating it themselves," Brian Kelly, University of Bath



